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Forbidden Island – The Cooperative Strategy Survival Island Board Game,2-4 players

4.8 4.8 out of 5 stars 10,068 ratings
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Brand Gamewright
Material Paper, Plastic
Theme Science Fiction
Genre Strategy
Number of Players 2-4

About this item

  • 2010 Mensa Favorite Brainy Games Winner
  • Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise
  • 2 to 4 players
  • Strategic thinking, problem solving and cooperation required
  • Ages 10 and up
  • Playing time: 30 minutes

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Forbidden Island – The Cooperative Strategy Survival Island Board Game,2-4 players

Forbidden Island – The Cooperative Strategy Survival Island Board Game,2-4 players


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Product Description

Product Description

Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! The latest creation by cooperative game master, Matt Leacock who created the best seller Pandemic.

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You and your team can be the first to breach the borders of the Archeans' ancient mystical empire in the collaborative card game Forbidden Island, by Gamewright. In this game, teamwork proves essential to locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice as the Island floods beneath your feet. Adventure... if you dare!





Mega T-Rex

  • Ages: Ten and up
  • Requires: Two to four players

At a Glance:

  • Be the first team to breach the borders of the Archeans' ancient mystical empire
  • Locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice before the Island sinks
  • Find the treasures through collaborative play and teamwork
  • Stimulates problem-solving and strategic skills





Breach the borders of the Archean empire to locate the four sacred elements. View larger.



Work collaboratively with two to four players to locate the treasure.
View larger.

The Legend of the Archeans

This game is centered on the legend of the Archean empire, a civilization that possessed the ability to control the Earth's core elements--fire, wind, water, and earth--through four sacred treasures. These treasures stayed hidden from enemies for years on the Forbidden Island, which was designed to sink if intruders ever attempted to capture them. Set the appropriate water level for your gaming skill, and let the adventures begin!

Capture the Four Sacred Treasures Before the Island Sinks!

Your team of adventurers must work together to keep the Forbidden Island from sinking as you seek the four treasures hidden within. The mission is carried out using different combinations of Flood, Treasure, and Adventurer Cards on the 24 tiles that make up the Forbidden Island. Once you've captured each treasure using the appropriate cards, you must make it to Fools' Landing and escape by helicopter in order to win. If the island sinks before you complete your tasks, the mission ends in defeat.

Use Collaborative Play to Succeed

Each player is dealt an Adventure Card and given a corresponding pawn before the game starts, designating him or her with a certain set of strengths. This game is designed so that instead of competing with other players, you work to find the treasures and find out how to best use each Adventurer's strengths through collaborative play. This stimulates problem-solving and strategy skills.

What's in the Box

Water level marker, water meter, 58 playing cards, 24 island tiles, 6 pawns, 4 treasure figurines, rules of play, Gamewright catalog, and comment card.





Important information

Legal Disclaimer

WARNING! WARNING! CHOKING HAZARD -- Small parts. Not for children under 3 yrs of age. ****************************************** Manufacturer recommends this product for children/adults that are 10 years of age and up. ******************************************


From the manufacturer

Forbidden Island

How to Play:

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GW

Games for the Infinitely Imaginative

Gamewright was founded in 1994 by four parents whose kids wanted great games. From the start, our mission has remained clear: Create the highest quality family games with outstanding play-value. Guided by themes and experiences that transcend age and salted with a bit of irreverence, our games are designed to foster laughter, learning, friendship and fun.

Over the years our family has grown to over 150 games and countless happy players. The thousands of letters we receive from kids, parents, grandparents, and teachers tell us our hearts are in the right place. Thank you for inviting us into your home and for playing with Gamewright!

What's in the box

  • Playing card
  • Product guides and documents

    Looking for specific info?

    Customer reviews

    4.8 out of 5 stars
    4.8 out of 5
    10,068 global ratings

    Customers say

    Customers find the game to be a good entry point for cooperative board games. They say it's fun for all ages and the rules are pretty straight forward. They also appreciate the value for money and the speed of the game.

    AI-generated from the text of customer reviews

    1,412 customers mention1,366 positive46 negative

    Customers find the game incredibly fun and entertaining. They say it's very fun for all ages, and great for strategizing. They also say it’s a fun game for two players and a great game to challenge people to work together to win. Customers also mention that it’ll add a level of enjoyment to the game. Overall, they say it remains suspenseful and engaging.

    "...feel comfortable with, but once you get the hang of it, it is an entertaining and enjoyable addition to a games collection...." Read more

    "...There are up to six players, but even as a two player game it is quite fun...." Read more

    "...The rules are simple but a staple part of the game. Great for any age and I mean any my youngest brother played with my grandma and they both loved..." Read more

    "...It plays best with kids because of how straight forward it is...." Read more

    932 customers mention767 positive165 negative

    Customers find the game simple to learn and challenging. They also appreciate the different starting difficulties and the simple rules. Overall, customers describe the game as straightforward and easy to get into.

    "...You set up the island tiles randomly in a star like grid. Each time playing is unique, which is part of the fun...." Read more

    "...The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored." Read more

    "...It’s relatively easy, but you can make it more difficult, and it’s a great gateway game.If that sounds fun to you, get it!..." Read more

    "...This game is easy to learn, easy to pick up and easy to get into, this game is also very easy to get so addicted to...." Read more

    854 customers mention840 positive14 negative

    Customers find the cooperative nature of the board game nice, good, and an entry point for cooperative board games. They also say the cooperative play avoids the issue of skill and allows all players to talk. Customers also say that the collaborative nature makes it perfect for families as even young children can "win" by simply trying to. They mention it plays well with 1-4 players and has many difficulty settings.

    "...It's a pure cooperative game, and that works well for us as a family - no one feels bad, we're all in it together...." Read more

    "...The cooperative style is very fun. I find it to be a good in between game - that is a game between longer games such as Dominion, Carcassonne, or..." Read more

    "...All that to say, the game is good, but will be too light for most adult groups. It plays best with kids because of how straight forward it is...." Read more

    "...And I like it because it scales well in many directions (plays well with 1-4 players, many difficulty settings)..." Read more

    340 customers mention320 positive20 negative

    Customers are satisfied with the quality of the board game. They mention that the pieces are really nice, the artwork is pretty, and the game itself is really pretty. They appreciate the great textures and details on the miniatures. They also mention that tiles are high-quality and thick, and they remind them of Carcassonne tiles. Overall, customers are happy with the product's quality and interesting components.

    "...The set itself is in a nice metal container. The island tiles are heavy cardboard and the artifacts are nice quality rubber or plastic...." Read more

    "...The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored." Read more

    "...The art is beautiful and it looks great on the table. The artifacts themselves are very nice plastic molds.Game play is simple...." Read more

    "...As if that weren't enough, it comes in a really nice tin that is small enough to shove in a bag for travel, and it costs next to nothing...." Read more

    296 customers mention287 positive9 negative

    Customers find the game pretty quick, and say it sets up quickly. They also say the game is mastered very quickly, and is adequately paced. Some mention that the game begins fairly leisurely but can feel quite frantic toward the end.

    "...It's a quick game lasting around 30 minutes on average. The cooperative style is very fun...." Read more

    "...The insert is excellent. There’s a spot for everything and the game sets up quickly out of the box with a few shuffles or the tiles and two decks of..." Read more

    "...easy to pick up and easy to get into, this game is also very easy to get so addicted to...." Read more

    "...Also, the game doesn't take as long to play, so the kids don't lose focus/interest before the end...." Read more

    261 customers mention217 positive44 negative

    Customers find the strategic difficulty of the board game to be good mix of chance and strategy. They also say the game offers a lot more challenge than Pandemic. Customers also mention that the game is imaginative, interesting, and creative. They say the rules are simple but a staple part of the game. Overall, customers are satisfied with the original idea and interesting theme.

    "...It has a lot going for it, especially the creative cards and board, but as others have noted - what's with the box for the tokens?..." Read more

    "...The rules are simple but a staple part of the game...." Read more

    "...game adds onto an individual's social skills as well as enhance problem solving skills and working as a team...." Read more

    "...The four treasure pieces are satisfyingly big, chunky, and interesting--you'll find yourself picking them up just to look at them and play with them...." Read more

    185 customers mention185 positive0 negative

    Customers find the game well worth the money, saying it's one of the more affordable board games out there. They also say it has good replay value, good quality tiles, cards, pawn prices, and trophy pieces. The box itself is worth the trip, and it'll be a great addition to your collection.

    "...Still well worth the price tag for the evenings of fun we had with it." Read more

    "...The cheap price point (the MSRP is only $15.99) means that Forbidden Island will be likely be one of the best kid gaming investments you're likely..." Read more

    "...The pieces themselves are really nice, and the game is reasonably priced. I think it's just a little too easy for 3 adults to beat...." Read more

    "...To summarize, it's cheap, it's beautiful, and it's fun--and despite some minor flaws, it's a great addition to family game night." Read more

    95 customers mention95 positive0 negative

    Customers find the board game great for beginners and experienced players alike. They say it's a great way to teach kids how to work together and is a good learning experience.

    "...I feel that this game adds onto an individual's social skills as well as enhance problem solving skills and working as a team...." Read more

    "...]are great games for kids, I also think they are good ways to introduce new players to the board gaming hobby..." Read more

    "...The game is nice because it is a great introduction to strategy...." Read more

    "...The game also allows you to start the game at varying difficulty levels, so that once you've mastered the basics, you can up the ante and start with..." Read more

    Took a risk and it paid off!
    5 Stars
    Took a risk and it paid off!
    I always loved playing board games but it’s difficult when you don’t have enough people. My partner prefers co-op games so that’s when we started the search for top co-op 2 player games. We played it at the park today and had so much fun! The rules are a lot at first, just like any game, but eventually you get the hang of it. I can’t wait to play again 🥺
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    Top reviews from the United States

    Reviewed in the United States on July 20, 2011
    Pattern Name: Board GameVerified Purchase
    Plenty of people have done an admirable job of explaining the games in their reviews, so this is instead an attempt at a comparison between a number of games, the pros and cons of each and which may suit different people best. The games in question are: Carcassonne, Settlers of Catan, Castle Panic, Smallworld, and Forbidden Island.

    We have had Settlers of Catan and Carcassonne (with a number of expansion packs) for quite a few years now, and only recently added the other games above. We usually either play just as two adults, or with our two older children (age 9 and 8), and so our conclusions are based on how these games work in those settings. So here's what we've found:

    Settlers of Catan
    We got this around the same time as Carcassonne and initially just didn't latch onto it. Partly it's that it's supposed to be 3 players or more, and we often play as just two of us. Once we found online some instructions for playing as 2 players it came out more often, and as time's gone by it's become fairly 50-50 whether we play Settlers or Carcassonne on a quiet night in. The choice will usually depend on how much we want to think. With Settlers, you're always planning and calculating; with Carcassonne, you're taking it a card at a time.

    Who should get it: Settlers is well-known as one of the great modern games. I'm not as sold on it as some people, and it takes quite a while to learn and feel comfortable with, but once you get the hang of it, it is an entertaining and enjoyable addition to a games collection. There are several 2-player rule variations out there if you need them and they work well (we found one that worked for us and we've stuck to it). But this isn't a game for kids; I would suspect not until they're 16 or so. Amongst other things, I think they'll find it too dull.

    Carcassonne
    This has been a favorite for years now, and everyone we've played it with has gone off to get it themselves. We usually play without farms because it then becomes less directly competitive and more sociable. Kids can play it, adults can play it, it's relaxed, it's fun and it's simple to learn. Here's one nice thing about it: you don't have to be constantly thinking and planning ahead. You don't know what card you're going to draw next time, so you just play one card at a time. You're encouraged to discuss where to put a card, and since you don't know what piece you're getting next, your comments to another player are usually pretty unbiased.

    Who should get it: In my experience, pretty much anyone, except those who want ultra-competitive games. The first few expansion packs are also well worth getting, but don't bother with anything from Mayor onward.

    Castle Panic
    The kids love this one, again it's simple to learn and it has the added bonus of allowing them to get out their aggressive instincts and go postal on monsters! They don't like the `master slayer' option, but prefer just straight cooperative play. After the first few plays, I've found the basic game is too easy, and so we're experimenting with making it more challenging, such as starting with no walls, or drawing 3 monster cards at a time instead of 2. I think Castle Panic will become a game that we get out pretty regularly to play.

    Who should get it: People with kids, who want to play cooperative games. Could be fun as a party game too!

    Smallworld
    While the kids have enjoyed playing this, I think their interest is starting to wane already. I suspect it will work better as a game with a group of adults, or when the kids are older. It has a lot going for it, especially the creative cards and board, but as others have noted - what's with the box for the tokens? Very poorly designed and adds unnecessary annoyance. Most of the time when playing we've found it's not too directly competitive, it's easier to attack lost tribes or declining races, so generally it doesn't get too personal!

    Who should get it: I think this would make a fun addition to a games collection, but I don't think it would be a go-to game, especially with kids. The rules are more complicated to learn and explain than the other games, and this makes it hard to just sit down with new players and get on with a game. Having said that, we've enjoyed playing it , and I think it'll get pulled out every now and then over the years.

    Forbidden Island
    Although the kids would prefer Castle Panic, when we've played Forbidden Island (at my insistence!) they've thoroughly enjoyed it. As the island starts to collapse in a heap toward the end of the game, the tension levels rise and people are on the edge of their seats! The game always ends with voices rising in pitch and tension as cards get turned over - it's fun! It's a pure cooperative game, and that works well for us as a family - no one feels bad, we're all in it together. We're still using the `Normal' level of play, maybe we'll notch up a level soon!

    Who should get it: If you like cooperative games, I think this is excellent to have. I love how easy it is to set different difficulty levels, and it's definitely the game that's had the most excited tension - Castle Panic has this at times, but not sustained (at least as the basic game). It doesn't have the whole monster thing going for it that Castle Panic does, and I think that's why the kids haven't latched onto it so quickly (kill trolls or wander round an island getting treasure - which is your average kid going to choose?) but I suspect that long-term it'll have more staying power.
    1,308 people found this helpful
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    Reviewed in the United States on August 26, 2013
    Pattern Name: Board GameVerified Purchase
    Forbidden Island sounds silly. Heck, it kind of looks silly. But what it lacks in instant appeal, it makes up for in gameplay. The set itself is in a nice metal container. The island tiles are heavy cardboard and the artifacts are nice quality rubber or plastic. The cards are typical, decent quality.

    The game has a variety of difficulty levels and is suitable for a wide range of ages and skill levels. Since the game is cooperative, younger or newer players can get assistance from other players. The object of the game is to collect all of the artifacts, four total, and escape the island before it sinks. There are up to six players, but even as a two player game it is quite fun. You can limit the amount of interaction if you like, or you can invite everyone to voice opinions as to your next action.

    You set up the island tiles randomly in a star like grid. Each time playing is unique, which is part of the fun. You then take turns around the board. Each player draws a card to determine what player they are. Each player has a unique ability such as the ability to move to any space on the board, or shore up two island tiles for only one move and so on. You can pick outright, but I find choosing randomly to be more fun.

    Each player takes three actions: move, shore up, trade, or collect artifact. Then the player draws two treasure cards, keeping up to five in their hand and discarding extra. If you draw a water rise card - uh oh! - the water level goes up and the game gets more challenging. The next turn is to draw flood cards equal to the current water level. You then flip the tiles indicated. If a tile is flipped already, then it's lost forever! So players want to make sure and shore up certain important tiles when they get flooded (flipped over).

    The game is over when all of the players collect the artifacts (combined for all four, not everyone will have an artifact), return to the helipad (Fool's Landing) and use an airlift card. Other ways the game ends is if a player is stuck on a tile when it is removed and there are no other adjacent tiles to swim to; or if Fool's Landing is removed; or if both island tiles containing an artifact which has yet to be collected is removed. On lower difficulty settings, it's quite easy. It gets more challenging as you start the water level higher. You can also remove a couple of special treasure cards such as the helicopter and sandbags (make sure to leave at least one helicopter or you can't escape!)

    It's a quick game lasting around 30 minutes on average. The cooperative style is very fun. I find it to be a good in between game - that is a game between longer games such as Dominion, Carcassonne, or Race for the Galaxy. It's great for friends, and it's easy to learn. What's great also is that as long as one person knows how to play, you can instantly dive in with newbies and assist them in the first couple of plays through.

    Highly recommended!
    13 people found this helpful
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    Reviewed in the United States on January 28, 2024
    Pattern Name: Board GameVerified Purchase
    Travel: I wouldn't say this is the best for travel but it's not difficult. It's not the best because it is quite large of a box and if it were to be accidentally sat on or handled harshly it might dent or spill everywhere.

    Gift able: I first played this game because my dad brought it home from work a friend had loaned it to him to try. We (being me and my siblings) loved it we could not get enough of it. When he had to bring it back we were heartbroken. That Christmas I was overjoyed when I got it. This is a great gift and an even greater party game.

    Easiness: This game is super easy to learn but not boring to play. It was easy to understand the instructions and it's even easier to explain it to a friend. The rules are simple but a staple part of the game. Great for any age and I mean any my youngest brother played with my grandma and they both loved it.

    Overall: In all I adore this game It's great for a large group of people or even for just two people. The pictures are beautiful and enhance the game. The game can last from anywhere to 15-45. A must have for bored game lovers or if you are just bored.
    One person found this helpful
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    Top reviews from other countries

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    Berenice
    5.0 out of 5 stars Juego en equipo
    Reviewed in Mexico on February 8, 2024
    Pattern Name: Board GameVerified Purchase
    El Producto llegó a tiempo solo con. La tapa algo maltratada pero las piezas y cartas en perfectas condiciones es un juego maravilloso en equipo.
    Terry
    5.0 out of 5 stars EXCITING, CHALLENGING, FUN CO-OP GAME. HIP WADERS NOT INCLUDED
    Reviewed in Canada on January 18, 2024
    Pattern Name: Board GameVerified Purchase
    This game has gotten a lot of play since purchasing. It is challenging and fun and easy to learn. We usually get everyone to close their eyes before picking their character cards instead of dealing them out. You can increase the difficulty by raising the water level up to Normal, Elite, or Legendary. After playing a few games at Novice (the beginner's level), we got cocky and decided to take on the island at Elite. Then we sat back and ate our humble pie in silence. This is a lot of fun and you will relish the challenge of trying to capture all the treasures as a team and race back to Fool's Landing to catch your helicopter ride back to solid ground.
    2 people found this helpful
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    Nilesh
    5.0 out of 5 stars Engaging Group Game for children
    Reviewed in India on December 23, 2023
    Pattern Name: Board GameVerified Purchase
    Ordered for my nieces. They enjoyed it with their friends.
    steph
    5.0 out of 5 stars Excellent jeu de plateau coopératif avec du challenge et très beau!
    Reviewed in France on June 20, 2020
    Pattern Name: Board GameVerified Purchase
    Tout d'abord ce jeu est très joli et d'excellente facture. Le jeu est fourni dans une boite métallique, contenant des dalles épaisses pour jouer, les cartes et la réglette du niveau d'eau en carton sont aussi d'excellente qualité et il y a également des figurines pour les trésors. Les pions sont en bois. Un manuel d'instruction illustré est livré avec et il est très clair.

    Le jeu lui-même est de type coopératif: on joue ensemble contre le jeu pour essayer de gagner. Chaque joueur a des pouvoirs spéciaux. Si un seul des joueurs tombe à l'eau, c'est perdu pour toute l'équipe. Je ne vais pas spoiler comment le jeu fonctionne, mais il est pas facile du tout, même au niveau le plus facile, on peut perdre lors des premières parties! Et il y a plusieurs niveaux de difficultés, je n'ai pas encore été plus haut mais j'imagine à quel point les parties doivent être endiablées! C'est l'un des rares vrais jeux coopératifs avec du challenge, tous les autres jeux coopératifs que j'ai trouvé sont soit seulement semi-coopératifs, soit ennuyeux. Là il y a une vraie profondeur.

    Je recommande vivement ce jeu pour ceux qui souhaitent essayer ou qui aiment les jeux coopératifs, il est vraiment extrêmement bien réalisé. Et j'imagine qu'il créera d'excellent souvenirs chez les enfants avec ses belles figurines et dalles d'environnement qui nourrissent l'imagination.
    One person found this helpful
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    Aztecel
    5.0 out of 5 stars Genial
    Reviewed in Spain on November 21, 2019
    Pattern Name: Board GameVerified Purchase
    El juego me lo pille en inglés de los productos reacondicionados de Amazon, porque la verdad es que no es necesario que esté en español para poder jugarlo, las instrucciones las puedes ver directamente desde la web de Devir. El juego parecía nuevo, recalco que era reacondicionado, la caja nueva sin arañones, las cartas en sus fundas, todo nuevo y por menos de la mitad de precio. Yendo al juego, puedes jugar de 2 a 4 jugadores de TODAS las edades, yo he jugado con amigos, hermanas, mi novia, mi sobrino y te lo pasas bien con todo el mundo. Muy recomendable.